One's ability to animate depends on the association and connections between elements. In Maya, there are an endless number of ways to make those connections. Before any character, prop, or environment can be easily integrated into an animated or live action production, it is often helpful to have a certain amount of obvious control. This control can be created in many forms, connected to your assets in many ways, using hierarchy, constraints, direct connections, expressions, or any combination of them all. Controls And Connectors is a clear and comprehensive guide, presenting many of the connection and control creation tools and techniques available in Autodesk Maya. Video and interactive elements help to illustrate the effective use of tools and options.